Quick brainstorming of overall plot of wacked out off planet fantasy adventure.
4 Friends gather around a strange device at the zenith of the planetary alignment and are transported to Desatau, a fantastic world across the galaxy! Now they must band together in their new forms to battle across the planet and find a way to get back home.
Characters can be anything! Fantasy or sci-fi is up for grabs, basically anything the player can think of can be worked into something.
The planet is broken into territories controlled by powerful wizards who compete in a constant power struggle. Some use ancient and terrible magics, others barbaric hordes and others powerful sciences! The majority of Desatau's population is female and this is reflected in its royalty and wizards.
Your party must seek an oracle who will hint at a item of power that will be able to bring them home.
The device that brings them to Desatau is a Kakadian Summoning Device. The Kakadians were an ancient empire that quickly conquered a majority of this world but only held power for less than a century. The Kakadians were a true and noble people but the peoples of this world were too wide spread, too power hungry and when the kingdoms rebelled the empire had no friends to turn to. Kakadian science (along with most everything they did) was fair more advanced than anything else in the world and when they saw no solution to the rebelion they cast the summoning devices to the stars, hoping to draw heroes from other worlds that they could ally themselves with and use against the people of Desatau.
Kakadia was a culture of learning, innovation and art. They pioneered the ray gun and their signature style was to wield a ray gun in one hand and a sword in the other. While many claim them to be heavy handed, they had great success in quelling crime and lawlessness. They were also very successful in blending magic and science, the Summoning Device is an example of this.
Other regions:
To the south is a rocky land of high mountains and deep canyons. The sky is red and thunderous here and it is ruled by dark wizards who rule by slavery and sacrificial magics. They are cruel, elegant warriors who are always in the company of at least one wizard.
Above that region and to the west, the mountains become rolling hills that flatten into grassy plains. Here the nomadic tribes ride great feline beasts that can speak (in a basic language). They follow herds of great pachyderms across the plains, only having a few civilizations in the hills and near the mighty river that cuts through the land and into the mountains of the south.
The region to the east of there and central to the continent is flat as well, but more barren and rocky. This land is home to a hardy people who tend to herd animals instead of chase wild ones. They work hard and their culture revolves around honor and loyalty. Their warriors are honor bound to the lords of the region and are zealous about training for war.
Industrial science region, polluted, robotic.
Hilly, underground, insect people.
Jungle dinosaur region.
Foggy twisted tree region with bird people.
Adventures:
-seek the oracle
-find the gate
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